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Lead Character Artist

ref nr: 20/5/2024/VD
Leading Consultant: Vladimir Dunaytsev
May 29, 2024

In Antal we have been dealing with recruitment for over 20 years. Thanks to the fact that we operate in 10 specialised divisions, we have an excellent orientation in current industry trends. We precisely determine the specific nature of the job, classifying key skills and necessary qualifications. Our mission is not only to find a candidate whose competences fit the requirements of the given job advertisement, but first and foremost a position which meets the candidate’s expectations. Employment agency registration number: 496.

We are seeking a Lead Character Artist for our client, a renowned game development company based in Prague and Brno, celebrated for their iconic first-person shooters. This role aims to strengthen their art department and support their development team.

Responsibilities:

  • Lead Character Art Production: Oversee the creation of character art, collaborating with both internal and external teams.
  • Visual Style and Direction: Work with other leads to establish and maintain the visual style and direction for character art.
  • Create Realistic Character Art: Produce highly realistic character art that aligns with the project's needs.
  • Mentorship and Feedback: Provide constructive feedback and mentorship to the character art team, supporting their professional growth.
  • Production Planning: Collaborate with the Lead Artist and other leads to create and execute a production plan, ensuring timely delivery and adherence to standards.
  • Team Motivation: Share the project's vision with the team to keep them motivated and aligned with the project's goals.
  • Reporting: Report progress and issues to the Creative Director and Lead Artist.
  • Task Management: Define tasks and priorities, assign them to artists, and track their progress.
  • Risk Management: Identify potential risks and issues, and actively work to resolve them.
  • Pipeline and Workflow Definition: Establish and maintain character art pipelines and workflows, keeping them current with technological advancements.
  • Documentation: Write and maintain necessary documentation.
  • Team Building: Participate in recruiting and building the character art team.
  • Stay Informed: Keep up-to-date with industry-leading technologies and trends.

Education/Skills:

  • Experience: Proven experience as a Character Artist.
  • Leadership: Excellent leadership and communication skills.
  • Time Management: Strong time management, organizational, and planning skills.
  • Game Development Knowledge: Understanding of the game development cycle and processes.
  • Communication: Excellent written and spoken English.
  • Collaboration: Ability to work effectively with other departments.
  • Quality Focus: Sharp eye for quality, precision, consistency, and attention to detail.
  • Problem Solving: Excellent problem-solving skills with a goal-oriented, proactive, and self-motivated approach.

Technical Knowledge and Skills:

  • Software Proficiency: Expert knowledge of the software required for the full character art pipeline.
  • Workflow Fluency: Fluent in modern character art workflows.
  • Anatomy and Art Principles: Deep understanding of human anatomy, archetypes, and a sense of proportions, as well as form, color, and light.
  • Project Management Tools: Knowledge of Jira or similar project management tools.
  • Industry Trends: Very good knowledge of current developments and trends in the game development industry.

 

What will you get if you apply through Antal?  

Free career support from our expert consultant who will be in contact with you by phone or email, help you prepare for the interview and ensure the quality of the recruitment process.